Game Designer in Residence
Department of Art
Christopher Totten is the Game Artist in Residence at American University and an independent game developer as part of Pie For Breakfast Studios. He is also the founder of the Smithsonian American Art Museum Indie Arcade and is an advocate for bringing games to museums and cultural institutions. Totten is an active writer in the game industry, with articles featured in industry journals, chapters in several academic publications, and two books: Game Character Creation in Blender and Unity (Wiley 2012) and An Architectural Approach to Level Design (CRC, 2014.) He is also the editor of the upcoming Level Design: Processes and Experiences (CRC 2016.) He has also spoken at GDC China, Foundations Of Digital Games (FDG), East Coast Game Conference, Digital Games Research Association (DiGRA) conference, and Games For Change and displayed his games at MAGFest, The Smithsonian Innovation in Art event, and Baltimore Artscape. He has a Masters Degree in Architecture from The Catholic University of America in Washington, DC.
Master of Architecture - Digital Media Concentration
Bachelor of Science - Architecture
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