Indie Arcade at Smithsonian American Art Museum

Saturday, January 16, 2016
1:00 PM - 7:00 PM


Play some of your favorite video games, participate in game building workshops, and try new indie games. American University MA in Game Design faculty members Lindsay Grace, Joshua McCoy, Benjamin Stokes, Christopher Totten and Michael Treanor will be at the event throughout the day, and you can find them at the AU Game Lab booth from 2:30 - 3:30 p.m.


MA in Game Design at AU

American University offers the only degree in persuasive play in the United States. The Master of Arts in Game Design is a unique, multidisciplinary 36-credit hour program focused on game design, play theory, and game engagement strategies intended to influence non-game contexts and challenges. The program model stretches students' capacities as designers, developers, consumers, and innovators. Beyond traditional game design and development, students will learn to tailor play design to meet specific goals in player impact, in their second year under the pressure of external client contracts and demands.

Program Highlights

  • Game Design and Art Pipeline
  • Public Purpose Games and Society
  • Persuasive Play Design Research
  • Internship with Game Lab Studio


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