Amy Eisman is director of the MA in Media Entrepreneurship, launched in 2012, facilitator for JoLT (journalism and game design) and former director of the MA in Interactive Journalism. Washingtonian honored her as a 2015 "Tech Titan" for her leadership in D.C.'s digital arena. Previously she was Director of Writing Programs. Eisman was with Gannett for 17 years, first as a cover story editor at USA TODAY and later as Executive Editor of USA WEEKEND. Eisman was also a managing editor at AOL, a Fulbright lecturer in Moscow and has trained newsrooms on web content and writing. An early adopter of online education, she co-authored online training modules for Gannett about breaking news online, interactivity and database journalism and co-wrote a module for Knight Citizen News Network. She's held workshops at the washingtonpost.com, Freedom Forum, VOA and Radio Free Europe/Radio Liberty in Prague and Moscow. She co-chaired the 2010 Online News Association conference and in 2011 presented in Vladivostok about digital journalism. She chairs ONA's MJ Bear Fellowship committee, honoring digital journalists under 30, and has judged the White House Correspondents' Association Awards.
Lindsay Grace - Director, Game Lab
Lindsay Grace is a professor, game designer and researcher. He directs the AU Game Lab and Studio. His game designs have received awards and recognition from the Games for Change Festival, Meaningful Play Conference , ACM SIGGRAPH Digital Arts Community and others. He has published more than 25 papers, articles and book chapters on games in the last 5 years. His creative work has been selected for showcase in more than seven countries and 12 states. Lindsay's career includes teaching 81 courses over 10 years and more than 30+ presentations in Asia, the Americas and Europe. As the former Armstrong Professor at Miami University, he lead a top 25 game design program as ranked by Princeton Review. There he also founded the Persuasive Play Lab, a studio and research group for the production and analysis of games to change people's interests, activities and opinions. In 2013 his game, Wait, was selected for the 10th Anniversary Games for Change Festival's Hall of Fame, as one of the 5 best games for social impact in the last decade. Lindsay has served industry as an independent consultant, web designer, software developer, entrepreneur, business analyst and writer.
Kim Himmer - JoLT Coordinator
Throughout her career, Kim has worked in a variety of international and diplomatic positions in Belgium, Canada, and England. She is currently a student in the AU Game Design MA program and an English Literature Professor at the U.S.. Naval Academy, where she routinely teaches digital texts and games alongside more traditional codex-based narratives.