School of Communication
- Lindsay Grace is a game designer and researcher. He is the former Armstrong Professor at Miami University, a top 25 game design program as ranked by Princeton Review. There he founded the Persuasive Play Lab and directed the Games Center at Miami University. In 2013 his game, Wait, was selected for the 10th Anniversary Games for Change Festival’s Hall of Fame, as one of the 5 best games for social impact in the last decade. Lindsay has served industry as an independent consultant, web designer, software developer, entrepreneur, business analyst and writer. Lindsay’s career includes teaching 81 courses taught over 10 years and more than 30+ presentations in Asia, the Americas and Europe. He has shown his games and new media work in more than 20 exhibits and showcases in North America, South America and Europe. He has published more than 25 articles and book chapters on games design, persuasive play and serious games.
DegreesUniversity of Illinois at Chicago/Electronic Visualization Lab, Master of Fine Art in Electronic Visualization Northwestern University, Master of Science in Computer Information Systems Northwestern University, Bachelor of Arts in English with a concentration in Drama