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Photograph of Mark Nelson

Mark Nelson Assistant Professor Computer Science

Contact
Send email to Mark Nelson
CAS - Computer Science
DMTI 108G
Degrees
PhD, Computer Science (Georgia Institute of Technology)

BSc, Computer Science (Harvey Mudd College)

Languages Spoken
English, Greek (modern), and a little Spanish
Favorite Spot on Campus
Outdoors, keeping at least six (6) feet of social distance.
Bio
Prof. Mark J. Nelson is a computer scientist with a research focus on artificial intelligence (AI). His research primarily uses games as a domain of study. This includes: technical research that uses games to analyze the robustness of AI decision-making algorithms; work on bots that can play and analyze games; design-support work that uses AI to empower professional and novice designers; and conceptual work on formal models of games' mechanical and meaning-making elements. In addition to the Department of Computer Science, he researches and teaches in the interdisciplinary AU Game Lab.

He is currently (2020–2022) the Principal Investigator of the National Science Foundation research project Characterizing Algorithm-Relative Difficulty of Agent Benchmarks.

Other research interests include computer music, domain-specific programming languages, and the history of computing.

Before coming to American University, he was a faculty member, researcher, and student at various places around the world: Falmouth University (UK), the IT University of Copenhagen (Denmark), the University of California Santa Cruz (USA), the Georgia Institute of Technology (USA), and Harvey Mudd College (USA).
See Also
Personal Website
Publications
For the Media
To request an interview for a news story, call AU Communications at 202-885-5950 or submit a request.

Teaching

Fall 2020

  • CSC-421 Design & Org Programming Lang

  • CSC-468 Artificial Intelligence

Spring 2021

  • CSC-421 Design & Org Programming Lang

  • GAME-615 Game Development I