Area of Expertise:
Game design, game industry, Artificial Intelligence, simulation, digital arts
Treanor is a game developer and theorist whose research is aimed at finding new approaches for interpretation and expression of meaning within videogames and computational media. Recently, Treanor was a design and technical lead on Game-O-Matic, an expressive videogame generator, and Prom Week, a social simulation game that was a finalist in both The Independent Game Festival and Indiecade.
To request an interview please call AU Media Relations at 202-885-5950 or
submit an interview request form.