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Michael Treanor

Assistant Professor Department of Computer Science

Assistant Professor Mike Treanor is a game developer and theorist whose research is aimed at finding new approaches for interpretation and expression of meaning within videogames and computational media. Recently, Treanor was a design and technical lead on Game-O-Matic, an expressive videogame generator, and Prom Week, a social simulation game that was a finalist in both The Independent Game Festival and Indiecade. He has been an active participant in the field of Game Studies and has published on the subjects of videogame interpretation, tools for game creation, social simulation and procedural content generation. Treanor holds a MFA in Digital Art and a PhD in Computer Science from the University of California at Santa Cruz.

Degrees

PhD Computer Science (University of California at Santa Cruz)
MFA Digital Arts and New Media (University of California at Santa Cruz)

Office
CAS - Computer Science
Mary Graydon - 331D
Tues/Thurs 10-11am
Contact Info
(202) 885-2749

Send email to Michael Treanor

For the Media
To request an interview for a news story, call AU Communications at 202-885-5950 or submit a request.
See Also
Computer Science Department
AU Game Lab

Teaching

  • Spring 2016

    • CSC-589 Topics in Computer Science: Game Development
    • Description

Scholarly, Creative & Professional Activities

Selected Publications

Honors, Awards, and Fellowships

Finalist for Technical Excellence in the 2012 Independent Games Festival: Prom Week

Finalist in the 2012 Indiecade Festival: Prom Week

AU News and Achievements