Holographic Sports
We present a holographic library of short exercises that are used to practice sports techniques.
We present a holographic library of short exercises that are used to practice sports techniques.
Immersive musical experiences can bring audiences a new perspective on classic compositions of all kinds.
Did you matter? Were you loved? These are questions are explored in this interactive narration experience in VR.
A remote expert guides a local operator through the placement of a central venous catheter using augmented objects
An AR Documentary that explores Emirati history and endeavors to spark an interest in Emirati heritage among young people.
An adaptation of Katherine Mansfield's short story told across immersive and non-immersive media.
An immersive documentary on the Venezuelan refugee crisis shot on location by MFA students.
Three interactive augmented reality children stories on three immersive displays.
VR Wildfire Prevention aims to engage and educate people in campfire safety by providing a controlled environment
Honing 3D storytelling skills with the help of Sony’s Volumetric Capture System
A realistic forest in virtual reality with animal behavior simulated using shader graphs and camera effect.
We developed an XR application with an easily accessible quantum simulation.
AHMED is a tool for designing holographic museum exhibitions that respond to touch.
In times of COVID, classroom participation through VR becomes a great alternative to death-by-zoom.
Can artificial intelligence learn how to perform Hamlet's famous soliloquy? To a degree...
Exploring Spherical Harmonics for Perception Pesearch in the Context of 3D Optical Illusions.
Immersive experience visualizing gravitational waves passing through the solar system.
Printing Robots with Humor may allow us to cross the uncanny valley of robot-human relations.
Using Deep Learning to Generate Plausible Non-verbal Communication from Speech.
Can we use and off-the-shelf smartwatches to interact in mobile virtual reality?
What would you do in a nuclear crisis? This VR experiment seeks to find out.
Teaching children proportional reasoning using their brainwaves to adapt difficulty level.
Understanding 3D shape, lighting, and material properties in perception of translucent objects.
We are exploring the integration of visual information and haptic feedback in an immersive VR environment.