
Space Ocean Library
How do our lives affect those around us, even after we die? AU students working with the Institute for IDEAS explore this idea in Space Ocean Library.
How do our lives affect those around us, even after we die? AU students working with the Institute for IDEAS explore this idea in Space Ocean Library.
An immersive documentary on the Venezuelan refugee crisis shot on location by MFA students.
An adaptation of Katherine Mansfield's short story told across immersive and non-immersive media.
AHMED is a tool for designing holographic museum exhibitions that respond to touch.
An immersive theatrical experience, "The Meeting" brings Katherine Mansfield's 1917 short story "A Dill Pickle" into the future of virtual reality content.
Can we use and off-the-shelf smartwatches to interact in mobile virtual reality?
Printing Robots with Humor may allow us to cross the uncanny valley of robot-human relations.
In times of COVID, classroom participation through VR becomes a great alternative to death-by-zoom.
Can artificial intelligence learn how to perform Hamlet's famous soliloquy? To a degree...
Exploring Spherical Harmonics for Perception Pesearch in the Context of 3D Optical Illusions.
Immersive experience visualizing gravitational waves passing through the solar system.
Using Deep Learning to Generate Plausible Non-verbal Communication from Speech.
We are exploring the integration of visual information and haptic feedback in an immersive VR environment.
Understanding 3D shape, lighting, and material properties in perception of translucent objects.
What would you do in a nuclear crisis? This VR experiment seeks to find out.
Teaching children proportional reasoning using their brainwaves to adapt difficulty level.